Hello, I am Lite.I try to depict characters with depth and care. Keen to collaborate with other creatives that genuinely love their characters.❤️: One Piece✨, Frieren, Cowboy Bebop, Hunter x Hunter, Lupin III, Spy x Family
🎞️: The Departed, Shawshank Redemption, Blade Runner 2049, Sicario
☺️: Screenwriting, Acting, Psychology
Tools Used: Clip Studio, Wacom CintiqTime-Zone: Eastern Standard Time (EST)

Please review Rules, Process, and Rates below:You can read Reviews from other commissionersIf you have any questions, feel free to Contact Me - Thanks!

Cell-ShadeSoft-Shade
Bust-up$40$55
Half-Body$75$95
Thigh-Up$95$125
Full-Body$125$160
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Single Expression$3$4
All Expression Pack$30$40
+Arm Pose$15$25

CG ILLUSTRATION PRICING:Prices will vary per piece, but generally rates will follow the base character prices above.1st - 2nd Character(s): Original base cost, listed above
3rd - 4th Characters: 50% of base cost**
5+ Characters: Negotiate in Private
+Pose Variation: As listed above for Sprites+Expression Variation: As listed for Sprites**For images with varying sizes, i.e. 2 full-body and 1 bust, the 50% discount will only apply to the cheapest character. For a third character that is tiny / way in the background, cost may be reduced.Depending on emotional needs of the scene, framing can be adjusted to be more tight/economical if budget is a concern. Prices should be agreed upon by both parties before work starts.If you have any other questions, feel free to ask!Note: I do not draw complicated backgrounds. I can coordinate with your background artist / reference their work, but I do not draw complicated bg

Character/Portrait Art
- Click or tap to enlarge -

CG Illustrations for games & books

Alex
Lovebird Games


" I have nothing but good things to say about [Lite]. She has a phenomenal grasp on characterization. My sister and I sent her profile information on our characters and story summaries, no scripts, and she captured their personalities and facial expressions perfectly every time.There were a few of our bandos we didn’t have a clear picture of in our minds going into this, like Tom and Garth, and she did an absolutely fabulous job defining their looks. The cast of Band Camp Boyfriend turned out more amazing than we ever imagined.Drawing musical instruments was new to [Lite] and she was very willing to work with me to get those beauties in tiptop shape. I’m so grateful for that.Very professional, patient, and pleasant to work with! We also threw a bunch of crazy outfit variations in her direction and we’re beyond satisfied with her work. [Lite]’s characters are so colorful, lively, and radiate individuality and personality. Anyone who gets the chance to hire her for their project will be blown away "

Taylor
Lovebird Games


I want to second my sister's statement above and follow up with my own! We are so blessed to have found [Lite] on this site--we couldn't have found a more perfect artist for our game. Not only is she incredibly talented, but she is amazingly fast too! I'm in awe at her speed when it comes to the high caliber of her work.On top of that, [Lite] is also very patient and communicative. She will take the time to work with you so you get the product you desire and she will always let you know when to expect a sprite or when she will be taking a short break. Lastly, I want to say that my jaw literally DROPPED multiple times when I'd open my inbox and see her art waiting for me. And I'm not ashamed to say that I have laughed, gasped, and fangirled while cycling through the many colorful expressions she has gifted our sprites.[Lite] breathed life into our characters. She made them better than I ever imagined and I could not be more excited to show them to the world when we release the game in the future! If you ever have the opportunity to work with her... TAKE IT! :)

zetsubou.games

Zetsubou
Zetsubou Games


"I've hired Lite as a sprite/CG artist for a number of visual novels over the past 10 years, and I hope to keep working with her for many more.Lite is very communicative and easy to work with, which is imperative when working on larger projects.I've hired a lot of different artists over the years, and I can't understate how valuable it is to have someone with Lite's work ethic and easygoing personality on the team."

https://frostworks.itch.io/

Frost
FrostWorks


"It's been an absolute joy to work with Lite over the course of these last few years and I couldn't be happier with everything she's contributed towards Project: ESCAPE. With a unique and adorable style, a keen eye for detail and dynamic poses, and a lightning fast turnaround time for each asset to boot, Lite is an artist I hope to be able to continue to work with for many things to come!Communication with Lite is always prompt, with plenty of updates given along the way as things progress, in addition to questions that may be asked for extra clarification, which I always appreciate. It's clear that she cares deeply about the work she does, and is fully committed to learning as much as she can about the characters/world she may be drawing, to better bring them to life. She's highly responsive to feedback, too, and willing to tweak and rapidly adjust things as they develop until we're both fully happy with the end result.Her familiarity with working on visual novels has been a big plus as well, making the process of comissioning sprites as painless as possible, as she understands exactly what is needed for them, and able to bring each sprite to life with a suite of expressions for every occasion. Even the ones I might not have thought of myself at the time!Overall, if you're looking for someone that can deliver high quality art in a timely manner, excels at designing characters, and just generally fun to work with, you can't go wrong with Lite!"

Bryyy
Stegalosaurus Games
"They do amazing work. Truly outstanding stuff."


SupersizeMyHeart, LSF forums"10/10! Would work with again!"


Mara-Vertin, LSF forums"[Lite] did the character sprites for my visual novel and she did a fantastic job! She was very communicative and fast with her replies (which is always a big plus in my book). Also open to feedback und willing to make changes if necessary. You definitely won't regret working with her!"


MeroInteractive, LSF forums"We are working with [Lite] on our upcoming otome and her talent is excellent but speaks for it itself; [Lite] is additionally a wonderful collaborator who brought her own to some characters in the best way and was always communicative and very understanding of our needs as a development team. In specific she is talented beyond belief at fun character looks who all have their own appeal and style! She made our team fall in love with our otome heroine seen below, much more than ever before :D We are delighted to have partnered with [Lite] and look forward to do so once more in the near future!"

Rules & Policy

(O) Will draw:
Sensual, implied nudity, people of all ages, races, body types, ugly/normal/attractive people, death/murder, swim, lingerie, animals, furry characters in nonsexual context.
(X) Won't draw:
Porn, R18 explicit, extreme torture, shota-con or loli-con (sexualized child characters), incest, sexualized furry, mechs/robots, complex backgrounds, images intended to incite hatred towards any race/religion/group etc.

References & Concepts:
Please have text descriptions and visual references ready for your characters. Must have visual reference, unless you are not particularly picky about Concept Art.
If you need extensive rounds of back and forth for concept art, please mail me to negotiate

Revisions allowed:
Maximum of three tweaks at each stage: "Sketching", "Inks/Flats", "Final Colors"

Turnaround Time:
Please allow at least 3 days for one piece. *Sometimes, may be faster
For more complicated pieces, I will give you a time estimate together with the quote

Regarding Payment:
• Half upfront, Half upon completion
• Prices listed are in $ USD / United States Dollars.
• I can take Paypal or Venmo.

Common-Sense Etiquette:
(x) Do not steal artwork / use to train AI
(x) Do not use my art to promote hate speech
(x) Do not create fake kickstarter campaigns with my art

ProjectsHere are some projects I've worked on that are available to playFor my previous commissioners, if have a complete title or demo you'd like me to add, please don't hesitate to contact me - thanks!

Night Security
by Purple Herring Games
You work as a gate guard at a condominium complex. Your job is to deal with the various happenings at the condo, letting people in and out. Normally, this is easy, but tonight is Halloween and things might just get a little strange and spooky. Can you last all five hours?*A/N: This is my short and simple entry to Spooktober's 6th Annual Visual Novel Jam.Genre: Mystery, HorrorPlay: Itch.io

Band Camp Boyfriend (2023)
by Lovebird Games
Will you lead your marching band to victory as drum major? Explore band camp and attend rehearsal alongside an unforgettable cast of characters, where every choice matters. Find love or face tragedy in 7 routes with 35+ different endings in this colorful, musically-rich otome visual novel.Genre: Otome, Romance, Slice of Life, Drama, Thriller/SurvivalDownload: Steam or Itch.io

Zero: Project Escape (2021, Development)
by Frostworks
Kevin and Alice wake up with cloudy heads and a pair of handcuffs binding them together within a strange prison cell. Will they be able to solve the strange puzzles that lie in wait for them and escape this foreboding room? And just what awaits them on the other side of that metal door? Somehow...they have the feeling that their strange adventures have only just begun.Genre: Thriller, Mystery, PuzzlePlay: Itch.io (Demo)


Tropical (2021, Development)
by Robert Welz
Congratulations Dominica! You have been chosen to test the first virtual aquapark in history! Ten days in a tropical paradise where every detail is simulated to be perfect – what could possibly go wrong?Genre: Mystery, Action, ThrillerDownload: Steam (Demo)


Project V.E.N.U.S. (2021)
by Metal Seinen
"Fastest way to win a cyber-war? Find the operator behind the computer and put an end to them!"Military planners say that is the fastest way to win a cyber war...but what if the operator was not 'human'? What if it was an AI? What if it was sentient? What happens if it was created in the geo-politics of south asia?
What happens if the AI manipulates the sentiments and politics of humanity?
Genre: Sci-fi, Thriller, Action, DramaDownload: Itch.io


Sweet Elite (2020)
by Serena, Dulcet Games
Riches, fame, glamour and unprecedented talent: Arlington Academy truly has it all. The pressure of being surrounded by the world's most elite teenagers threatens to ruin your ambitions. As for romance, well, you don't have time to be falling in love... but will you be able to help it?Genre: Slice of Life, Drama, RomancePlay: WebsiteContribution: Character Sprites, CGs for Chapters 1-13
Thumbnail art by Dorito / Allison


Magical Diary: Wolf Hall (2020)
by Hanako Games
Design your own wizard to attend a magical school. Learn spells, explore dungeons, make friends, and find a date for the May Day Ball. But be careful, everyone has secrets - including you!Genre: Fantasy, Slice of Life, RomanceDownload: Steam or Itch.io


Sable's Grimoire - A Dragon's Treasure (2020)
by Zetsubou Games
Sleeping with a possessive half-dragon becomes the least of Sable's worries as he tries to stay one step ahead of his domineering mother-in-law.Genre: Fantasy, Action, Drama, RomanceDownload: Steam or Itch.io or
Website for Playstation, Nintendo Switch, JAST USA/Fakku links


Sable's Grimoire - Man & Elf (2020)
by Zetsubou Games
Elves' secrets run as deep as their grudges, and Sable is caught right in the middle of an old, escalating feud between a family of powerful elves.Genre: Fantasy, Action, Drama, RomanceDownload: Steam or Itch.io or
Website for Playstation, Nintendo Switch, JAST USA/Fakku links


Paper Shakespeare: To Date or not to Date 2 (2020)
by Stegalosaurus Games
The kingdom is in peril. There can be only one ruler. Enter Elsinore Academy. Romance your fellow potential classmates, and generally try to survive until the Election.Genre: Fantasy, Comedy, RomanceDownload: Steam



Stroke of Midnight (2018)
by Ace of Spades Studios
Rowan Cox wakes up in a barren room, alone with a mysterious girl he's never seen before. He quickly comes to realise that things are very much out of place. A full-length Mystery/Detective visual novel with an LGBT-inclusive cast.Genre: Thriller, Mystery, Action, DramaPlay: Steam or Itch.io



Sable's Grimoire (2018)
by Zetsubou Games
Sable's Grimoire is a visual novel featuring monster girls in a magic academy setting. Play as Sable, an aspiring magic researcher, as he get sucked into the daily lives and troubles of his demi-human classmates.Genre: Fantasy, Action, Drama, RomancePlay: Nintendo Switch, Steam or Itch.io


Another Chance (2018)
by Brimney
After an abusive relationship, Jane sets to a therapy group to help heal her broken heart.Genre: Drama, Romance, Slice of LifePlay: Itch.io

Detective Butler: Maiden Voyage Murder (2017)
by Goldbar Games
Follow Detective Butler and his sidekick Gilligan as they solve a locked-room murder during a haunted cruise ship's maiden voyage. Can you solve the mystery before Detective Butler reveals the answer?Genre: Mystery, Crime, Action, ThrillerPlay: Steam or Itch.io

Sickness (2016)
by Zetsubou Games
Sickness is a Visual Novel following the life of Suoh, a high school student turned violent criminal. Following the deaths of his parents, Suoh is left without a home or source of income. All he has is his twin sister, Sara, who he promises to provide for, even if doing so means throwing his life away.Genre: Crime, DramaPlay: Steam or Itch.io

Dynamic, Nuanced ExpressionsOftentimes, visual novels employ a limited range of emotions for budgetary reasons. Sometimes, as little as seven flat faces (happy, sad, mad, etc.) are used for the entire story. I find this a bit lacking— especially when the story calls for much more emotional nuance.While it’s impractical to encompass every emotion, I try to give creators substantially more range by splitting up the .psd into several parts: Eyebrows, Eyes, Mouths and special FX.This way, you can create hundreds of different emotions to better convey the characters’ exact mood. It is more time-consuming than simply using a few flat faces, but will greatly enhance the reading/playing experience and hopefully be fun for you, the author, as well.

Note: Only the eyes change here, but it defines the entire emotion.

What’s included in the MC Pack?Everything a character needs for their story! Characters that are shy, stoic or reserved will obviously have less faces than a flamboyant extrovert. By default, what’s included is:10 eyebrows: default, confident, angry, sad, furrowed, serious, confused, anxious, raised, mellow10+ eyes: default, sincere, half-lidded, narrowed, surprise, shock, avert, avert half, closed, sad.Additional eyes (character personality dependent) may include: wince, wink, ^^, psychotic, dead inside, wobbly/crocodile tears, starry eyed, heart eyed, --, oO, ><, TT, xx etc. Depending on how comedic your character / project is, you can give them more silly faces.14+ mouths: defaults included for all characters are :| :) :] :D :( :T :v :{ :/ >:[] :{ :/ :T :o :O D:<
Additional mouths (character personality dependent) includes :S :P :3 c: :F :0 P: :< etc
How exaggerated or wide a mouth opens can tell a lot about the character. Whether they wear or don’t wear lipstick, etc.Special fx: blush, nervous sweat, gloom
Additional fx (character personality dependent): shock, sigh, sweat drop, crocodile tears, subtle tears, T_T tears, sparkles, dreamy, flowers, wink star, gloom, tired, stress, doom, anger / veins, disgust, whistle, chatter, deep blush, comic blush, idea, frustration, heart, question, exclamation
FX will be redrawn for every project, so no game has the exact same FX as another game. Not all characters will have all FX. Depends on tone of project and character personality, but you can of course request specific ones for your character if you feel anything missing.Not all projects benefit from FX. If your game is more serious in tone, it may be better to use them sparingly, if at all.I will choose at my own discretion which additional expressions to give which character, depending on the personality details you’ve shared. If you know you will need an emotion for story/plot purposes, just let me know and I’ll make sure to include it!

Below, are some additional tips for using the files:Try Unorthodox Combos
I name brows and eyes in the .psd based off certain emotions, but definitely don’t feel bound by their namesake. Sometimes, a mix of unorthodox or conflicting emotions might make for the best result. (Sad brows + Narrowed eyes + Happy mouth = Sarcastic face?)
Subtle Changes Speak Volumes
Try keeping the eyes & mouths the same and adjust only one element: Just the brows, just the mouth OR keep brows and mouths the same, but change only the eyes. Ever so subtle changes between slides can signal a change in mood or story direction.



Play with Contrast
Show off a character’s sarcasm by mismatching what’s spoken and what’s on their face. A pissed off “Thank you” or a cheerful “Go to hell” is always fun. Or for more serious situations, pair a face that’s incongruent with the dialogue, to hint that the character may not be speaking what they feel inside. Maybe the character that’s breaking inside says, “I’m fine” with a forced smile.
Reduce File Size
When you receive the .psds, you can batch export each layer as its own transparent .png file. (Make sure you do not choose the crop empty space option, and then everything should align.) I recommend coding the eyes, brows and mouths as separate layers inside the game. You can also export out flattened sprites, but you may wind up with a lot of files!

1) Send an email, say hi!If I’m open for commission, please introduce yourself and your project. I’d love a general summary of the story you are trying to tell. Please tell me what style and tone you are looking for. In addition, the general scope/scale of your story is also helpful. Roughly how many assets (Characters & CGs) do you estimate you will need? What pixel size are you working in / do you need your images to be? Feel free to use the Contact form or just message me directly.

2) Quote & EstimateBased off your needs, I’ll let you know whether this is a project I can take on and if so, what the estimated time-frame and cost will be. If it’s fine with you, we will then start with one character first to get used to working with each other.

3) First Half DepositIf the timeline and quote is agreeable, before we continue any further, I will require a deposit for the first half of payment to begin work.

4) Descriptions & ReferencesPlease send over character descriptions, including any visual references or text descriptions you may have. I may ask more details, if I don’t think I’ve grasped the essence of the character. If you love your character, don’t be shy- tell me who they are, so I can better express them. Personality descriptors are very helpful for body language. Images of other characters, photographs of people, or art styles from other games— Anything you want me to know, send me now.

5) Concept SketchOnce I’ve read over your descriptions, I will provide 2-3 complimentary, starter character concept sketches. Please refer to the Rules & Policy page for more details about Concept Sketches.

6) Feedback & Sketch RevisionsOnce you receive the sketch, let me know if there is anything you would like changed. Make your big changes now, such as framing / posing, during the sketch phase and not later. If you feel the entire direction is off and want to restart from scratch, that is fine as well— Now is the time to speak up!( Edits are typically capped at three rounds. )

7) Ink & Flats - Work In ProgressI’ll send you an update as I’m working on the image, once the lines have been drawn and the flat colors laid down.

8) Inks + Flats RevisionsOnce you receive the work in progress, let me know if you want adjustments. The image can be revised up to three times, before I will charge for additional revisions. Generally, there shouldn’t be any drastic changes made at this point.

9) Shading & ColorsI’ll finish up the image and send a small, watermarked preview your way.

10) Final RevisionsIf you see any color or shading tweaks, let me know. This is your last chance to make changes before receiving a high-resolution file.

11) Second Half of Payment DueIf you're satisfied with the work, the second half of payment is now due.

12) Receive Final .psds & .pngsOnce I receive payment, I will send over the high resolution .psd for character sprites and .psds or .pngs for CGs.For sprites, expressions will be inside layer folders in the .psd files, divided into fx, brows, eyes and mouths. It will be up to you to export and mix & match your own customized expressions. Use the batch export function in photoshop to make life easier. Or if you don’t have photoshop, there are also free alternatives online like photopea.com

12) Good luck with rest of development !Best of luck with the rest of the writing, programming, etc.Please let me know once you're nearing the end, where we can play the game and I'll add / credit you to the projects section!

Thanks for the message!Will endeavor to get back to you within 2-3 days~

Contact

Please DM LiteArt on discord or fill out the form below.
Look forward to hearing from you!